Yuris Revenge: Zero Hour
 

 
 
 


 
SIDES: ALLIED
Units Upgrades Structures General Powers

The Allied Forces has the advantage to win a clean battle. From its well trained expert soldiers gaining every technological advancement to the top-secret Super Weapons, Weather Controller and Chronosphere by Einstein. Allies can win the edge of technological success and rarely caught a disadvantage. Still, plenty of money and power for the Allied Forces to produce its pride tradition of metal and might.


Power Turbine
Cost: $400
Prerequisite: Allied Power Plant, Allied Construction Yard, Allied Battle Lab
Upgraded to: Allied Power Plant

Allied Power Plants will increase power efficiency when upgraded with new turbines. Very useful when running out of build spaces or who wants a small base.


Armor-Piercing Bullets
Cost: $500
Prerequisite: Pillbox,Construction Yard, Allied Battle Lab
Upgraded to: Pillbox

The Pillbox will be now effective against enemy armored tanks when upgraded. Also it will increase damage to infantry.


Laser Guided Missiles
Cost: $500
Prerequisite: Patriot Missile, Allied Construction Yard, Allied Battle Lab
Upgraded to: Patriot Missile

When upgraded, Patriot Missiles will now have an increased range and damage, the missiles will now fire simultaneously.


Autoloader Shells
Cost: $1500
Prerequisite: Grand Cannon, Allied Construction Yard, Allied Battle Lab
Upgraded to: Grand Cannon

Grand Cannon's firing rate will decrease when upgraded making it more faster and lethal to any incoming ground enemy to its range.


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